: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
When Aether Herder enters the battlefield, you get (two energy counters).
Whenever Aether Herder attacks, you may pay . If you do, create a 1/1 colorless Servo artifact creature token.
When Aether Herder enters the battlefield, you get (two energy counters).
Whenever Aether Herder attacks, you may pay . If you do, create a 1/1 colorless Servo artifact creature token.
[+1]: Put a +1/+1 counter on each of up to two target creatures.
[−2]: Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.
[−7]: You get an emblem with "At the beginning of your end step, create three 1/1 white Cat creature tokens with lifelink."
[+1]: Put a +1/+1 counter on each of up to two target creatures.
[−2]: Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.
[−7]: You get an emblem with "At the beginning of your end step, create three 1/1 white Cat creature tokens with lifelink."
[+1]: Put a +1/+1 counter on each of up to two target creatures.
[−2]: Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.
[−7]: You get an emblem with "At the beginning of your end step, create three 1/1 white Cat creature tokens with lifelink."
Creatures you control have vigilance.
[+1]: You gain 3 life.
[−2]: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.
Creatures you control have vigilance.
[+1]: You gain 3 life.
[−2]: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.
Creatures you control have vigilance.
[+1]: You gain 3 life.
[−2]: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.
Creatures you control have vigilance.
[+1]: You gain 3 life.
[−2]: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.
Creatures you control have vigilance.
[+1]: You gain 3 life.
[−2]: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.
Creatures you control have vigilance.
[+1]: You gain 3 life.
[−2]: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.
Landfall — Whenever a land enters the battlefield under your control, you may pay . If you do, create a 3/1 red Elemental creature token with trample and haste. Exile that token at the beginning of the next end step.
Landfall — Whenever a land enters the battlefield under your control, you may pay . If you do, create a 3/1 red Elemental creature token with trample and haste. Exile that token at the beginning of the next end step.